Monkey Money is coming soon!
MONKEY MONEY — THE FIRST INSTANT GAME FROM TRUELAB
The monkey is fearless. The dungeon is not. TrueLab is launching Monkey Money — a crash-style adventure game where every room you clear takes you deeper, every enemy you beat raises the stakes, and one wrong step ends everything. Up to 20 rooms. A final boss. A pot of gold. And x10,000 waiting for whoever has the nerve to go all the way. This isn't a slot. It's a gauntlet.

ROOMS, BOSSES & THE CASHOUT DILEMMA
Dungeon Run — 20 rooms packed with enemies, each cleared room multiplying your potential reward. The further the monkey goes, the harder it gets to press Cashout instead of Continue.
Four Difficulty Levels — Default, Medium, Hard, and Hardcore. Each mode reduces the number of rooms and cranks the max win ceiling from x50 all the way to x10,000. Players choose their own risk profile before the run begins. Buy Bonus — skip the dungeon entirely and send the monkey straight to the final boss. Four boss tiers available, each with their own health points and max win. For players who know exactly what they came for.

WHY OPERATORS AND AFFILIATES SHOULD CARE
Operators → a crash-format title with genuine narrative tension — a format that retains differently than slots and attracts audiences that standard reels don't reach.
Affiliates → the dungeon concept is built for streaming and content creation. Every run is a story. Every Cashout decision is a moment. That's content that generates itself.
Players → complete agency over risk, a mounting multiplier with real stakes, and a final boss mechanic that makes every run feel like it means something.

A DIFFERENT KIND OF GAME FROM TRUELAB
Monkey Money expands TrueLab's portfolio beyond the reels — a crash game with RPG bones, player-driven volatility, and a max win structure that scales with courage.
The dungeon changes based on how far players are willing to go. The pot of gold is always at the end. Getting there is the game.
📧 Contact: [email protected]
Coming Soon — Choose your difficulty. Enter the dungeon. Don't die before the boss.